#  gcompris - connect4
#
# Time-stamp:
#
# Copyright (C) 2005 Laurent Lacheny
#
#   This program is free software; you can redistribute it and/or modify
#   it under the terms of the GNU General Public License as published by
#   the Free Software Foundation; either version 3 of the License, or
#   (at your option) any later version.
#
#   This program is distributed in the hope that it will be useful,
#   but WITHOUT ANY WARRANTY; without even the implied warranty of
#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#   GNU General Public License for more details.
#
#   You should have received a copy of the GNU General Public License
#   along with this program; if not, see <http://www.gnu.org/licenses/>.

#
# This code comes from the project 4stattack
# http://forcedattack.sourceforge.net/
#
#########################################################################
#                            4st Attack 2                               #
#########################################################################
# Created by:                                                           #
# Developer            - "slm" - Jeroen Vloothuis                       #
# Graphics             - "Korruptor" - Gareth Noyce                     #
# Music                - "theGREENzebra"                                #
#########################################################################
# Specail thanks:                                                       #
# chakie(Jan Elkholm)    - letting me "embrace and extend" his gui lib  #
# Mighty(Xander Soldaat) - for the Makefile and the Debian packages     #
# Han                    - for the rpms                                 #
# jk                     - for the FreeBSD port                         #
# Tjerk Nan              - for the Windows version                      #
# Micon                  - for the webdesign                            #
# Everyone in #pygame and the opensource community in general           #
#########################################################################
# This software is licensed under the GPL - General Public License      #
#########################################################################



class Board:
  # Setup an empty board
  def __init__(self):
    self.state = []
    for x in range(7):
      self.state.append([])
    self.last_move = -1

  def move(self, move, player):
    self.state[move].append(player)
    self.last_move = move

  def domoves(self, moves):
    for (move, player) in moves:
      self.move(move, player)

  def undomove(self, move):
    if len(self.state[move]) > 0:
      del self.state[move][len(self.state[move])-1]
