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# openvrml::background_node Member List

This is the complete list of members for openvrml::background_node, including all inherited members.

add_ref() const | openvrml::node |
back() const | openvrml::background_node |
background_node(const node_type &type, const boost::shared_ptr< openvrml::scope > &scope) | openvrml::background_node | `[protected]`
bottom() const | openvrml::background_node |
bounded_volume_node(const node_type &type, const boost::shared_ptr< openvrml::scope > &scope) | openvrml::bounded_volume_node | `[protected]`
bounding_volume() const | openvrml::bounded_volume_node |
bounding_volume_dirty(bool value) | openvrml::bounded_volume_node | `[protected]`
bounding_volume_dirty() const | openvrml::bounded_volume_node | `[protected]`
child_node(const node_type &type, const boost::shared_ptr< openvrml::scope > &scope) | openvrml::child_node | `[protected]`
do_back() const =0 | openvrml::background_node | `[private, pure virtual]`
do_bottom() const =0 | openvrml::background_node | `[private, pure virtual]`
do_bounding_volume() const | openvrml::bounded_volume_node | `[protected, virtual]`
do_front() const =0 | openvrml::background_node | `[private, pure virtual]`
do_ground_angle() const =0 | openvrml::background_node | `[private, pure virtual]`
do_ground_color() const =0 | openvrml::background_node | `[private, pure virtual]`
do_left() const =0 | openvrml::background_node | `[private, pure virtual]`
do_right() const =0 | openvrml::background_node | `[private, pure virtual]`
do_sky_angle() const =0 | openvrml::background_node | `[private, pure virtual]`
do_sky_color() const =0 | openvrml::background_node | `[private, pure virtual]`
do_top() const =0 | openvrml::background_node | `[private, pure virtual]`
emit_event(openvrml::event_emitter &emitter, double timestamp) | openvrml::node | `[protected, static]`
event_emitter(const std::string &id) | openvrml::node | `[inline]`
event_emitter(const std::string &id) (defined in openvrml::node) | openvrml::node | `[inline]`
event_listener(const std::string &id) | openvrml::node | `[inline]`
event_listener(const std::string &id) (defined in openvrml::node) | openvrml::node | `[inline]`
field(const std::string &id) const | openvrml::node | `[inline]`
field(const std::string &id) const (defined in openvrml::node) | openvrml::node | `[inline]`
front() const | openvrml::background_node |
ground_angle() const | openvrml::background_node |
ground_color() const | openvrml::background_node |
id() const | openvrml::node |
id(const std::string &node_id) | openvrml::node |
impl_nodes() const | openvrml::node |
initialize(openvrml::scene &scene, double timestamp) | openvrml::node |
intrusive_ptr_add_ref(const node *n) | openvrml::node | `[related]`
intrusive_ptr_release(const node *n) | openvrml::node | `[related]`
is_proto_instance(const node &n) | openvrml::node | `[related]`
left() const | openvrml::background_node |
local::externproto_node (defined in openvrml::node) | openvrml::node | `[friend]`
local::proto_node (defined in openvrml::node) | openvrml::node | `[friend]`
modified() const | openvrml::node |
modified(bool value) | openvrml::node |
node(const node_type &type, const boost::shared_ptr< openvrml::scope > &scope) | openvrml::node | `[protected]`
node_cast(node *n) | openvrml::node | `[related]`
print(std::ostream &out, size_t indent) const | openvrml::node |
release() const | openvrml::node |
relocate() | openvrml::child_node |
remove_ref() const | openvrml::node | `[inline]`
render_child(viewer &v, rendering_context context) | openvrml::child_node |
right() const | openvrml::background_node |
scene() const | openvrml::node |
scene_mutex() | openvrml::node | `[protected]`
scope() const | openvrml::node | `[inline]`
self_tag | openvrml::node | `[static]`
shutdown(double timestamp) | openvrml::node |
sky_angle() const | openvrml::background_node |
sky_color() const | openvrml::background_node |
to_background() | openvrml::background_node | `[private, virtual]`
top() const | openvrml::background_node |
type() const | openvrml::node |
use_count() const | openvrml::node |
~background_node()=0 | openvrml::background_node | `[pure virtual]`
~bounded_volume_node() | openvrml::bounded_volume_node | `[virtual]`
~child_node()=0 | openvrml::child_node | `[pure virtual]`
~node()=0 | openvrml::node | `[pure virtual]`