Controls weapon and item pickup flash.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X
Default: 1
value | description |
1 | On. |
0 | Off. |
Reduces flash grenade effect when watching demos.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X
Default: 1
Variable is float.
Values from 0 to 1 are possible. 0 - flash effects disabled, 1 - original.
This variable sets the percentage value for palette shifting effects (damage flash, powerup blend).
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X
Default: 100
Variable is float.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X
Default: 1
value | description |
1 | Hardware palette changing. |
0 | OpenGL routines. |
Note: 1 can be slow on wintNT/2K.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X
Default: 1
value | description |
1 | Enable palette shifting when submerged or poweruped. |
0 | Disable palette shifting when submerged or poweruped. |
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X
Default: 0.33
value | description |
1 | On (palette shifts when you're in liquid). |
0 | Off (no palette shifting when you're in liquid). |
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X
Default: 0.33
value | description |
0 | Damage filter on. |
0.5 | 50% Damage filter on. |
1 | Damage filter off. |
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X
Default: 1
value | description |
1 | Turns onn light blebd when you're inside a light bubble (with gl_flashblend 1). |
0 | Turns off light blend when you're inside a light bubble (with gl_flashblend 1). |
Flash coefficient for when you take the pent.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X
Default: 0.75
Variable is float.
Flash coefficient for when you take the quad.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X
Default: 0.75
Variable is float.
Flash coefficient for when you take the ring.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X
Default: 0.75
Variable is float.
Flash coefficient for when you take the suit.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X
Default: 0.75
Variable is float.
Last update: 09.11.2005 02:15 PST, made by JohnNy_cz