ezQuake Manual: HUD Variables

Chat Settings Variables

auth_viewcrc 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1the client shows you the authentication CRC in f_version responses.
0the client hides the authentication CRC in f_version responses.

cl_chatsound 

Description

Controls usage of con_sound_* variables.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
0Do not use con_sound_* variables settings.
1Use settings from con_sound_* for char sounds.
2Only play sounds in mm2.

cl_floodprot 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Enable floodprot.
0Disable floodprot.

cl_fp_messages 

Description

This variable is used in conjunction with the variable "cl_fp_persecond" to define when the floodprot protection should be triggered (if "cl_floodprot" is set to "1").

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 4

Variable is float.

cl_fp_persecond 

Description

This variable is used in conjunction with the variable "cl_fp_messages" to define when the floodprot protection should be triggered (if "cl_floodprot" is set to "1").

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 4

Variable is float.

cl_nofake 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 2

Values

valuedescription
0No unfaking.
1Unfake other players messages.
2Unfake messages from enemies.

cl_parseFunChars 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
1You can use Ocrana LED's by hand right out of the console and chat anonymously through "$\" without showing your name (chat messages that are seen without your name at the beginning).
0Off.

Full list: $R - red lamp $G - green lamp $B - blue lamp $Y - yellow lamp $\ - carridge return $( - big left bracket $= - big equal sign $) - big right bracket $. - red middle dot $, - white dot (names only) $< - small left bracket $- - small equal sign $> - small right bracket $a - big grey block $: - line feed $b - filled red block $d - right pointing red arrow $[ - gold left square bracket $] - gold right square bracket $^ - white ^ (names only) ^x - red x (names only) $0-9 - yellow number $xyy - char with hex code yy (In order to use the lamps, you'll need the Ocrana pak).

cl_parseSay 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
1You can use macros such as %a %h %l (like in Qizmo).
0Disable %-macros (%a %h %b etc...)

cl_parseWhiteText 

Description

Convert text between { and } to white or not in chat/team chat.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
0Convert none.
1Convert all (chat and team chat).
2Convert team chat only.

ignore_flood 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
0Off.
1Ignores repeated 'say' and spectator messages.
2Ignores repeated 'say', 'say_team' and spectator messages.

ignore_flood_duration 

Description

You can change the 4 second cooldown with the 'ignore_flood_duration' variable.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 4

Variable is float.

ignore_mode 

Description

Someone is on your ignore list, you won't see any messagemode (/say hello) messages from them (even if they are a spec).

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Ignore say_team too.
0Ignore say only.

ignore_opponents 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
0Do not ignore opponent team.
1Alway ignore opponent team.
2Only ignore opponent team during the match.

ignore_qizmo_spec 

Description

Ignores all Qizmo spectators (= observers). Very useful on big matches with 100 and more spectators.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Ignoring ON.
0Ignoring OFF.

ignore_spec 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
0Off
1Ignore spec chat unless you are a spectator.
2Ignore spec chat even if you are a spectator.

msg_filter 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
0Filters nothing (default)
1Filters mm1 and spec messages
2Filters mm2 messages
3Filters mm1, mm2, and spec messages

Console Settings Variables

cl_chatmode 

Description

Console chat mode.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 2

Values

valuedescription
0Text in the console is always treated as a command and in order to chat you have to use messagemode/messagemode2 or use the say/say_team commands.
1If the first word in the line is a command, it is executed, otherwise the line is sent as chat.
2Everything you type in the console goes into chat, in order to issue a command, prefix it with a slash (/).

cl_newCompletion 

Description

Toggles the new console [tab] completion algorithm on when set to 1. It cycles through the available options.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

cl_savehistory 

Description

Save console commands history to .ezquake_history. Loads history from this file while starting ezquake.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
1save
0don't save

con_clearnotify 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
1Messages won't say when you toggle console.
0Messages stay even when you toggle console.

con_notifylines 

Description

This variable sets the number of notify lines (default 4, max 20) to be used at the top of the screen.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 4

Values

valuedescription
0Use no notify lines at all.
1Use one notify line.
20Use 20 notify lines.

...

con_notifytime 

Description

How long console messages stay on screen.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 3

Variable is float.

con_shift 

Description

Adjusts vertical offset of background of the console.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

con_sound_mm1_file 

Description

You can specify notification sound for messagemode1 (/messagemode or /say foo) messages.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: misc/talk.wav

Variable is float.

con_sound_mm1_volume 

Description

You can specify volume of notification sound for messagemode1 (/messagemode or /say foo) messages.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

con_sound_mm2_file 

Description

You can specify notification sound for messagemode2 (/messagemode2 or /say_team foo) messages.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: misc/talk.wav

Variable is float.

con_sound_mm2_volume 

Description

You can specify volume of notification sound for messagemode2 (/messagemode2 or /say_team foo) messages.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

con_sound_other_file 

Description

You can specify notification sound for other messages (than messagemode, messagemode2 and from spectators).

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: misc/talk.wav

Variable is float.

con_sound_other_volume 

Description

You can specify volume of notification sound for other messages (than messagemode, messagemode2 and from spectators).

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

con_sound_spec_file 

Description

You can specify notification sound for spectator messages.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: misc/talk.wav

Variable is float.

con_sound_spec_volume 

Description

You can specify volume of notification sound for spectator messages.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

con_timestamps 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1will enable timestamps for chat text in console, every chat message will begin with timestamp (hour:minute) followed by a message
0Console timesptamps turned OFF

con_wordwrap 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
1Enable word wrapping.
0Disable word wrapping.

cvar_viewdefault 

Description

When you type a cvar name into console (like 'gl_gamma' or 'r_rocketlight'), the client will tell you the default value of the cvar.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
1On.
0Off.

cvar_viewhelp 

Description

Automatically prints manual page when a variable name is typed in the console.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
1Print help automatically
0Do not print help

gl_consolefont 

Description

Changes your console font. Put all your charset images in qw/textures/charsets/*.png (and *.tga) and use /gl_loadcharset XXX to load XXX.png (or tga). "/gl_consolefont original" will restore the 8bit font in your gfx.wad (this is default). Note: Loadcharset is an alias for gl_consolefont.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: original

Variable is float.

gl_smoothfont 

Description

Smoothens out the font (which = good). But in some cases the font wasn't designed to be smoothened (sometimes the case of custom console fonts etc).

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1On.
0Off.

log_dir 

Description

The logging dir.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default:

Variable is float.

log_readable 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Will convert all non printable characters to printable characters in your log. This makes your log readable because all the weird ascii characters that usually occur because of different coloured text in the client (and because of weird symbols - ocrana led's etc) are converted into printable characters.
0Off.

scr_conalpha 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0.8

Values

valuedescription
1Normal.
0Transparent.

scr_consize 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0.75

Values

valuedescription
1Maximum console height.
0Minimal console height.

scr_conspeed 

Description

This variable controls the speed at which the console screen scrolls up and down.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1000

Variable is float.

scr_printspeed 

Description

This variable controls how fast the text is displayed at the end of the single player episodes.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 8

Variable is float.

MQWCL HUD Variables

hud_ammo1_align 

Description

Sets align of number of shells for both horizontal and vertical direction.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: right

Variable is float.

hud_ammo1_align_x 

Description

Sets horizontal align of number of shells

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_ammo1_align_y 

Description

Sets vertical align of number of shells

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_ammo1_digits 

Description

Sets number of digits for number of shells

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 3

Variable is float.

hud_ammo1_frame 

Description

Sets frame visibility and style for number of shells

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_ammo1_place 

Description

Sets relative positioning for number of shells

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: screen

Variable is float.

hud_ammo1_pos_x 

Description

Sets horizontal position of number of shells

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_ammo1_pos_y 

Description

Sets vertical position of number of shells

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_ammo1_scale 

Description

Sets size of number of shells

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_ammo1_show 

Description

Switches showing of number of shells

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_ammo1_style 

Description

Switches graphical style of number of shells

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_ammo2_align 

Description

Sets align of number of nails

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: right

Variable is float.

hud_ammo2_align_x 

Description

Sets horizontal align of number of nails

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_ammo2_align_y 

Description

Sets vertical align of number of nails

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_ammo2_digits 

Description

Sets number of digits for number of nails

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 3

Variable is float.

hud_ammo2_frame 

Description

Sets frame visibility and style for number of nails

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_ammo2_place 

Description

Sets relative positioning for number of nails

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: screen

Variable is float.

hud_ammo2_pos_x 

Description

Sets horizontal position of number of nails

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_ammo2_pos_y 

Description

Sets vertical position of number of nails

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_ammo2_scale 

Description

Sets size of number of nails

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_ammo2_show 

Description

Switches showing of number of nails

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_ammo2_style 

Description

Switches graphical style of number of nails

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_ammo3_align 

Description

Sets align of number of rockets

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: right

Variable is float.

hud_ammo3_align_x 

Description

Sets horizontal align of number of rockets

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_ammo3_align_y 

Description

Sets vertical align of number of rockets

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_ammo3_digits 

Description

Sets number of digits for

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 3

Variable is float.

hud_ammo3_frame 

Description

Sets frame visibility and style for

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_ammo3_place 

Description

Sets relative positioning for

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: screen

Variable is float.

hud_ammo3_pos_x 

Description

Sets horizontal position of number of rockets

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_ammo3_pos_y 

Description

Sets vertical position of number of rockets

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_ammo3_scale 

Description

Sets size of number of rockets

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_ammo3_show 

Description

Switches showing of number of rockets

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_ammo3_style 

Description

Switches graphical style of number of rockets

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_ammo4_align 

Description

Sets align of number of cells

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: right

Variable is float.

hud_ammo4_align_x 

Description

Sets horizontal align of number of cells

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_ammo4_align_y 

Description

Sets vertical align of number of cells

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_ammo4_digits 

Description

Sets number of digits for number of cells

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 3

Variable is float.

hud_ammo4_frame 

Description

Sets frame visibility and style for number of cells

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_ammo4_place 

Description

Sets relative positioning for number of cells

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: screen

Variable is float.

hud_ammo4_pos_x 

Description

Sets horizontal position of number of cells

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_ammo4_pos_y 

Description

Sets vertical position of number of cells

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_ammo4_scale 

Description

Sets size of number of cells

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_ammo4_show 

Description

Switches showing of number of cells

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_ammo4_style 

Description

Switches graphical style of number of cells

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_ammo_align 

Description

Sets align of current ammo value

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: right

Variable is float.

hud_ammo_align_x 

Description

Sets horizontal align of current ammo value

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_ammo_align_y 

Description

Sets vertical align of current ammo value

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_ammo_digits 

Description

Sets number of digits for current ammo value

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 3

Variable is float.

hud_ammo_frame 

Description

Sets frame visibility and style for current ammo value

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_ammo_place 

Description

Sets relative positioning for current ammo value

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: screen

Variable is float.

hud_ammo_pos_x 

Description

Sets horizontal position of current ammo value

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_ammo_pos_y 

Description

Sets vertical position of current ammo value

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_ammo_scale 

Description

Sets size of current ammo value

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_ammo_show 

Description

Switches showing of current ammo value

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_ammo_style 

Description

Switches graphical style of current ammo value

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_armordamage_align 

Description

Sets armordamage HUD element alignment.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: right

Variable is string.
horizontal: left, center, right, before, after; vertical: top, center, bottom, console, before, after

See HUD manual for more info.

hud_armordamage_align_x 

Description

Sets armordamage HUD element horizontal alignment.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is string.
left, center, right, before, after

See HUD manual for more info.

hud_armordamage_align_y 

Description

Sets armordamage HUD element vertical alignment.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: before

Variable is string.
top, center, bottom, console, before, after

See HUD manual for more info.

hud_armordamage_digits 

Description

Sets highest possible number of digits displayed in HUD element armordamage.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 3

Variable is float.

hud_armordamage_duration 

Description

Sets how long armordamage should be visible after last damage to armor has been done.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0.8

Variable is float.
Float number

hud_armordamage_frame 

Description

Sets frame visibility and style for this HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.
Use floating point values from range 0..1 to get alpha transparent background or 2 to get bevel frame.

hud_armordamage_place 

Description

Sets placement for this HUD element. You can align some elements relative to other elements.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: armor

Variable is string.
to place this element inside element B set this variable to "@B", to place it outside B element set this variable to "B"

First you have to decide, if the element that you are locating now (element B) is to be positioned inside another element (element A) or outside it. See HUD manual for more info.

hud_armordamage_pos_x 

Description

Sets horizontal position of this HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_armordamage_pos_y 

Description

Sets vertical position of this HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_armordamage_scale 

Description

Sets overall size of this HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.
Use positive floating point numbers.

hud_armordamage_show 

Description

Toggles visibility of this HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Draw this element
0Do not draw this element

hud_armordamage_style 

Description

Toggles between different numbers styles.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1small font, gfxwad
0large font, texture

hud_armor_align 

Description

Sets align of armor level

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: right

Variable is float.

hud_armor_align_x 

Description

Sets horizontal align of armor level

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_armor_align_y 

Description

Sets vertical align of armor level

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_armor_digits 

Description

Sets number of digits for armor level

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 3

Variable is float.

hud_armor_frame 

Description

Sets frame visibility and style for armor level

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_armor_place 

Description

Sets relative positioning for armor level

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: screen

Variable is float.

hud_armor_pos_x 

Description

Sets horizontal position of armor level

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_armor_pos_y 

Description

Sets vertical position of armor level

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_armor_scale 

Description

Sets size of armor level

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_armor_show 

Description

Switches showing of armor level

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_armor_style 

Description

Switches graphical style of armor level

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_clock_align_x 

Description

Sets horizontal align of clock

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: right

Variable is float.

hud_clock_align_y 

Description

Sets vertical align of clock

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: console

Variable is float.

hud_clock_big 

Description

Switches unsing larger version of clock

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

Description

Switches blinking colon of clock

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_clock_frame 

Description

Sets frame visibility and style for clock

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_clock_place 

Description

Sets relative positioning for clock

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_clock_pos_x 

Description

Sets horizontal position of clock

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_clock_pos_y 

Description

Sets vertical position of clock

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_clock_show 

Description

Switches showing of clock

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_clock_style 

Description

Switches graphical style of clock

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_face_align_x 

Description

Sets horizontal align of player face

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_face_align_y 

Description

Sets vertical align of player face

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_face_frame 

Description

Sets frame visibility and style for player face

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_face_place 

Description

Sets relative positioning for player face

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: screen

Variable is float.

hud_face_pos_x 

Description

Sets horizontal position of player face

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_face_pos_y 

Description

Sets vertical position of player face

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_face_scale 

Description

Sets size of player face

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_face_show 

Description

Switches showing of player face

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_fps_align_x 

Description

Sets horizontal align of fps counter

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: right

Variable is float.

hud_fps_align_y 

Description

Sets vertical align of fps counter

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: bottom

Variable is float.

hud_fps_frame 

Description

Sets frame visibility and style for fps counter

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_fps_place 

Description

Sets relative positioning for fps counter

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_fps_pos_x 

Description

Sets horizontal position of fps counter

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_fps_pos_y 

Description

Sets vertical position of fps counter

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_fps_show 

Description

Switches showing of fps counter

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_fps_show_min 

Description

Switches showing of fps counter

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_fps_title 

Description

Switches displaying the text "fps" of fps counter

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_frags_align_x 

Description

Sets horizontal align of frags bar

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_frags_align_y 

Description

Sets vertical align of frags bar

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_frags_cell_height 

Description

Sets cell height of frags bar

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 8

Variable is float.

hud_frags_cell_width 

Description

Sets cell width of frags bar

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 32

Variable is float.

hud_frags_cols 

Description

Sets number of columns of frags bar

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 4

Variable is float.

hud_frags_fliptext 

Description

Toggles alignment of players nick and team name in frags HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Rows aligned to the right side, names and team tags are on the left side of frag counts.
0Rows aligned to the left side, names and team tags are on the right side of frag counts.

Use 'frags shownames 1' and/or 'frags showteams 1' to show names and team names of players.

hud_frags_frame 

Description

Sets frame visibility and style for frags bar

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_frags_padtext 

Description

Toggles text padding in 'frags' HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
1Adds padding so frags, names, team tags aligned into columns.
0No spaces between text fields.

Use 'frags shownames 1' and/or 'frags showteams 1'.

hud_frags_place 

Description

Sets relative positioning for frags bar

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: screen

Variable is float.

hud_frags_pos_x 

Description

Sets horizontal position of frags bar

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_frags_pos_y 

Description

Sets vertical position of frags bar

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_frags_rows 

Description

Sets number of rows in frags bar

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_frags_show 

Description

Switches showing of frags bar

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_frags_shownames 

Description

Draws players names next to frag counts in 'frags' HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Display players' names.
0Don't display players' names.

hud_frags_showself_always 

Description

Forces the client to show the part of frags table where you are.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
1Display the part of table where you are.
0Display highest frags only.

hud_frags_showteams 

Description

Draws players' team tags next to frag counts in 'frags' HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Display players' team tags.
0Do not display players' team tags.

hud_frags_space_x 

Description

Sets vertical spacing of frags bar

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_frags_space_y 

Description

Sets horizontal spacing of frags bar

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_frags_strip 

Description

Switches stripped version of frags bar

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_frags_style 

Description

Sets drawing style of 'frags' HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
0Golden brackets around your own frags field.
1Arrow pointing to your own frags field.
2Red rectangle around your own frags fiels.
3Similar to 1.
4Sets background color for your own field to 'teamcolor'.
5Sets background color for all field to teamcolors enemycolors, all fields 50% transparent, your own field not transparent. Red rectangle around your own field including name and team tag.
6Red rectangle around your own field including name and team tag. Background color only for your own field and set to 'teamcolor'.
7Background color for whole table 50% transparent red, your own field not transparent.
8Red background color only for your own field including name and team tag.

hud_frags_teamsort 

Description

Switches sorting by teams in frags bar

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_frags_vertical 

Description

Switches vertical rendering of frags bar

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group1_align_x 

Description

Sets horizontal align of grouping object 1

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_group1_align_y 

Description

Sets vertical align of grouping object 1

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_group1_alpha 

Description

Sets level of transparency of grouping object 1

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_group1_frame 

Description

Sets frame visibility and style for grouping object 1

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: .5

Variable is float.

hud_group1_height 

Description

Sets vertical size of grouping object 1

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 64

Variable is float.

hud_group1_name 

Description

Sets name of grouping object 1

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: group1

Variable is float.

hud_group1_picture 

Description

Sets background picture of grouping object 1

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default:

Variable is float.

hud_group1_place 

Description

Sets relative positioning for grouping object 1

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: screen

Variable is float.

hud_group1_pos_x 

Description

Sets horizontal position of grouping object 1

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group1_pos_y 

Description

Sets vertical position of grouping object 1

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group1_show 

Description

Switches showing of grouping object 1

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group1_tile 

Description

Switches tiling of background picture of grouping object 1

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group1_width 

Description

Sets horizontal size of grouping object 1

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 64

Variable is float.

hud_group2_align_x 

Description

Sets horizontal align of grouping object 2

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_group2_align_y 

Description

Sets vertical align of grouping object 2

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_group2_alpha 

Description

Sets transparency level of grouping object 2

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_group2_frame 

Description

Sets frame visibility and style for grouping object 2

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: .5

Variable is float.

hud_group2_height 

Description

Sets vertical size of grouping object 2

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 64

Variable is float.

hud_group2_name 

Description

Sets name of grouping object 2

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: group2

Variable is float.

hud_group2_picture 

Description

Sets background picture of grouping object 2

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default:

Variable is float.

hud_group2_place 

Description

Sets relative positioning for grouping object 2

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: screen

Variable is float.

hud_group2_pos_x 

Description

Sets horizontal position of grouping object 2

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group2_pos_y 

Description

Sets vertical position of grouping object 2

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group2_show 

Description

Switches showing of grouping object 2

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group2_tile 

Description

Switches tiling of background picture of grouping object 2

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group2_width 

Description

Sets horizontal size of grouping object 2

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 64

Variable is float.

hud_group3_align_x 

Description

Sets horizontal align of grouping object 3

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_group3_align_y 

Description

Sets vertical align of grouping object 3

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_group3_alpha 

Description

Sets transparency level of grouping object 3

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_group3_frame 

Description

Sets frame visibility and style for grouping object 3

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: .5

Variable is float.

hud_group3_height 

Description

Sets vertical size of grouping object 3

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 64

Variable is float.

hud_group3_name 

Description

Sets name of grouping object 3

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: group3

Variable is float.

hud_group3_picture 

Description

Sets background picture of grouping object 3

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default:

Variable is float.

hud_group3_place 

Description

Sets relative positioning for grouping object 3

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: screen

Variable is float.

hud_group3_pos_x 

Description

Sets horizontal position of grouping object 3

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group3_pos_y 

Description

Sets vertical position of grouping object 3

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group3_show 

Description

Switches showing of grouping object 3

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group3_tile 

Description

Switches tiling of background picture of grouping object 3

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group3_width 

Description

Sets horizontal size of grouping object 3

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 64

Variable is float.

hud_group4_align_x 

Description

Sets horizontal align of grouping object 4

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_group4_align_y 

Description

Sets vertical align of grouping object 4

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_group4_alpha 

Description

Sets transparency level of grouping object 4

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_group4_frame 

Description

Sets frame visibility and style for grouping object 4

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: .5

Variable is float.

hud_group4_height 

Description

Sets vertical size of grouping object 4

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 64

Variable is float.

hud_group4_name 

Description

Sets name of grouping object 4

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: group4

Variable is float.

hud_group4_picture 

Description

Sets background picture of grouping object 4

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default:

Variable is float.

hud_group4_place 

Description

Sets relative positioning for grouping object 4

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: screen

Variable is float.

hud_group4_pos_x 

Description

Sets horizontal position of grouping object 4

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group4_pos_y 

Description

Sets vertical position of grouping object 4

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group4_show 

Description

Switches showing of grouping object 4

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group4_tile 

Description

Switches tiling of background picture of grouping object 4

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group4_width 

Description

Sets horizontal size of grouping object 4

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 64

Variable is float.

hud_group5_align_x 

Description

Sets horizontal align of grouping object 5

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_group5_align_y 

Description

Sets vertical align of grouping object 5

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_group5_alpha 

Description

Sets transparency level of grouping object 5

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_group5_frame 

Description

Sets frame visibility and style for grouping object 5

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: .5

Variable is float.

hud_group5_height 

Description

Sets vertical size of grouping object 5

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 64

Variable is float.

hud_group5_name 

Description

Sets name of grouping object 5

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: group5

Variable is float.

hud_group5_picture 

Description

Sets background picture of grouping object 5

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default:

Variable is float.

hud_group5_place 

Description

Sets relative positioning for grouping object 5

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: screen

Variable is float.

hud_group5_pos_x 

Description

Sets horizontal position of grouping object 5

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group5_pos_y 

Description

Sets vertical position of grouping object 5

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group5_show 

Description

Switches showing of grouping object 5

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group5_tile 

Description

Switches tiling of background picture of grouping object 5

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group5_width 

Description

Sets horizontal size of grouping object 5

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 64

Variable is float.

hud_group6_align_x 

Description

Sets horizontal align of grouping object 6

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_group6_align_y 

Description

Sets vertical align of grouping object 6

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_group6_alpha 

Description

Sets transparency level of grouping object 6

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_group6_frame 

Description

Sets frame visibility and style for grouping object 6

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: .5

Variable is float.

hud_group6_height 

Description

Sets vertical size of grouping object 6

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 64

Variable is float.

hud_group6_name 

Description

Sets name of grouping object 6

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: group6

Variable is float.

hud_group6_picture 

Description

Sets background picture of grouping object 6

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default:

Variable is float.

hud_group6_place 

Description

Sets relative positioning for grouping object 6

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: screen

Variable is float.

hud_group6_pos_x 

Description

Sets horizontal position of grouping object 6

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group6_pos_y 

Description

Sets vertical position of grouping object 6

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group6_show 

Description

Switches showing of grouping object 6

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group6_tile 

Description

Switches tiling of background picture of grouping object 6

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group6_width 

Description

Sets horizontal size of grouping object 6

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 64

Variable is float.

hud_group7_align_x 

Description

Sets horizontal align of grouping object 7

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_group7_align_y 

Description

Sets vertical align of grouping object 7

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_group7_alpha 

Description

Sets transparency level of grouping object 7

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_group7_frame 

Description

Sets frame visibility and style for grouping object 7

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: .5

Variable is float.

hud_group7_height 

Description

Sets vertical size of grouping object 7

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 64

Variable is float.

hud_group7_name 

Description

Sets name of grouping object 7

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: group7

Variable is float.

hud_group7_picture 

Description

Sets background picture of grouping object 7

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default:

Variable is float.

hud_group7_place 

Description

Sets relative positioning for grouping object 7

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: screen

Variable is float.

hud_group7_pos_x 

Description

Sets horizontal position of grouping object 7

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group7_pos_y 

Description

Sets vertical position of grouping object 7

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group7_show 

Description

Switches showing of grouping object 7

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group7_tile 

Description

Switches tiling of background picture of grouping object 7

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group7_width 

Description

Sets horizontal size of grouping object 7

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 64

Variable is float.

hud_group8_align_x 

Description

Sets horizontal align of grouping object 8

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_group8_align_y 

Description

Sets vertical align of grouping object 8

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_group8_alpha 

Description

Sets transparency level of grouping object 8

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_group8_frame 

Description

Sets frame visibility and style for grouping object 8

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: .5

Variable is float.

hud_group8_height 

Description

Sets vertical size of grouping object 8

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 64

Variable is float.

hud_group8_name 

Description

Sets name of grouping object 8

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: group8

Variable is float.

hud_group8_picture 

Description

Sets background picture of grouping object 8

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default:

Variable is float.

hud_group8_place 

Description

Sets relative positioning for grouping object 8

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: screen

Variable is float.

hud_group8_pos_x 

Description

Sets horizontal position of grouping object 8

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group8_pos_y 

Description

Sets vertical position of grouping object 8

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group8_show 

Description

Switches showing of grouping object 8

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group8_tile 

Description

Switches tiling of background picture of grouping object 8

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group8_width 

Description

Sets horizontal size of grouping object 8

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 64

Variable is float.

hud_group9_align_x 

Description

Sets horizontal align of grouping object 9

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_group9_align_y 

Description

Sets vertical align of grouping object 9

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_group9_alpha 

Description

Sets transparency level of grouping object 9

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_group9_frame 

Description

Sets frame visibility and style for grouping object 9

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: .5

Variable is float.

hud_group9_height 

Description

Sets vertical size of grouping object 9

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 64

Variable is float.

hud_group9_name 

Description

Sets name of grouping object 9

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: group9

Variable is float.

hud_group9_picture 

Description

Sets background picture of grouping object 9

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default:

Variable is float.

hud_group9_place 

Description

Sets relative positioning for grouping object 9

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: screen

Variable is float.

hud_group9_pos_x 

Description

Sets horizontal position of grouping object 9

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group9_pos_y 

Description

Sets vertical position of grouping object 9

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group9_show 

Description

Switches showing of grouping object 9

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group9_tile 

Description

Switches tiling of background picture of grouping object 9

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_group9_width 

Description

Sets horizontal size of grouping object 9

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 64

Variable is float.

hud_gun2_align_x 

Description

Sets horizontal align of shotgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_gun2_align_y 

Description

Sets vertical align of shotgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: bottom

Variable is float.

hud_gun2_frame 

Description

Sets frame visibility and style for shotgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun2_place 

Description

Sets relative positioning for shotgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_gun2_pos_x 

Description

Sets horizontal position of shotgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun2_pos_y 

Description

Sets vertical position of shotgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun2_scale 

Description

Sets size of shotgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_gun2_show 

Description

Switches showing of shotgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun2_style 

Description

Switches graphical style of shotgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun3_align_x 

Description

Sets horizontal align of super shotgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: after

Variable is float.

hud_gun3_align_y 

Description

Sets vertical align of super shotgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: center

Variable is float.

hud_gun3_frame 

Description

Sets frame visibility and style for super shotgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun3_place 

Description

Sets relative positioning for super shotgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: gun2

Variable is float.

hud_gun3_pos_x 

Description

Sets horizontal position of super shotgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun3_pos_y 

Description

Sets vertical position of super shotgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun3_scale 

Description

Sets size of super shotgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_gun3_show 

Description

Switches showing of super shotgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun3_style 

Description

Switches graphical style of super shotgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun4_align_x 

Description

Sets horizontal align of nailgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: after

Variable is float.

hud_gun4_align_y 

Description

Sets vertical align of nailgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: center

Variable is float.

hud_gun4_frame 

Description

Sets frame visibility and style for nailgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun4_place 

Description

Sets relative positioning for nailgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: gun3

Variable is float.

hud_gun4_pos_x 

Description

Sets horizontal position of nailgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun4_pos_y 

Description

Sets vertical position of nailgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun4_scale 

Description

Sets size of nailgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_gun4_show 

Description

Switches showing of nailgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun4_style 

Description

Switches graphical style of nailgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun5_align_x 

Description

Sets horizontal align of super nailgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: after

Variable is float.

hud_gun5_align_y 

Description

Sets vertical align of super nailgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: center

Variable is float.

hud_gun5_frame 

Description

Sets frame visibility and style for super nailgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun5_place 

Description

Sets relative positioning for super nailgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: gun4

Variable is float.

hud_gun5_pos_x 

Description

Sets horizontal position of super nailgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun5_pos_y 

Description

Sets vertical position of super nailgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun5_scale 

Description

Sets size of super nailgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_gun5_show 

Description

Switches showing of super nailgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun5_style 

Description

Switches graphical style of super nailgun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun6_align_x 

Description

Sets horizontal align of grenade launcher icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: after

Variable is float.

hud_gun6_align_y 

Description

Sets vertical align of grenade launcher icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: center

Variable is float.

hud_gun6_frame 

Description

Sets frame visibility and style for grenade launcher icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun6_place 

Description

Sets relative positioning for grenade launcher icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: gun5

Variable is float.

hud_gun6_pos_x 

Description

Sets horizontal position of grenade launcher icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun6_pos_y 

Description

Sets vertical position of grenade launcher icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun6_scale 

Description

Sets size of grenade launcher icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_gun6_show 

Description

Switches showing of grenade launcher icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun6_style 

Description

Switches graphical style of grenade launcher icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun7_align_x 

Description

Sets horizontal align of rocket launcher icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: after

Variable is float.

hud_gun7_align_y 

Description

Sets vertical align of rocket launcher icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: center

Variable is float.

hud_gun7_frame 

Description

Sets frame visibility and style for rocket launcher icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun7_place 

Description

Sets relative positioning for rocket launcher icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: gun6

Variable is float.

hud_gun7_pos_x 

Description

Sets horizontal position of rocket launcher icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun7_pos_y 

Description

Sets vertical position of rocket launcher icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun7_scale 

Description

Sets size of rocket launcher icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_gun7_show 

Description

Switches showing of rocket launcher icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun7_style 

Description

Switches graphical style of rocket launcher icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun8_align_x 

Description

Sets horizontal align of lightning gun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: after

Variable is float.

hud_gun8_align_y 

Description

Sets vertical align of lightning gun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: center

Variable is float.

hud_gun8_frame 

Description

Sets frame visibility and style for lightning gun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun8_place 

Description

Sets relative positioning for lightning gun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: gun7

Variable is float.

hud_gun8_pos_x 

Description

Sets horizontal position of lightning gun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun8_pos_y 

Description

Sets vertical position of lightning gun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun8_scale 

Description

Sets size of lightning gun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_gun8_show 

Description

Switches showing of lightning gun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun8_style 

Description

Switches graphical style of lightning gun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun8_wide 

Description

Switches wide and short of version of lightning gun icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun_align_x 

Description

Sets horizontal align of current weapon icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: center

Variable is float.

hud_gun_align_y 

Description

Sets vertical align of current weapon icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: bottom

Variable is float.

hud_gun_frame 

Description

Sets frame visibility and style for current weapon icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun_place 

Description

Sets relative positioning for current weapon icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_gun_pos_x 

Description

Sets horizontal position of current weapon icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun_pos_y 

Description

Sets vertical position of current weapon icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun_scale 

Description

Sets size of current weapon icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_gun_show 

Description

Switches showing of current weapon icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun_style 

Description

Switches graphical style of current weapon icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_gun_wide 

Description

Switches between wide and short version of current weapon icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_healthdamage_align 

Description

Sets healthdamage HUD element alignment.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: right

Variable is string.
horizontal: left, center, right, before, after; vertical: top, center, bottom, console, before, after

See HUD manual for more info.

hud_healthdamage_align_x 

Description

Sets healthdamage HUD element horizontal alignment.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is string.
left, center, right, before, after

See HUD manual for more info.

hud_healthdamage_align_y 

Description

Sets healthdamage HUD element vertical alignment.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: before

Variable is string.
top, center, bottom, console, before, after

See HUD manual for more info.

hud_healthdamage_digits 

Description

Sets highest possible number of digits displayed in HUD element healthdamage.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 3

Variable is float.

hud_healthdamage_duration 

Description

Sets how long healthdamage should be visible after last damage to health has been done.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0.8

Variable is float.
Float number

hud_healthdamage_frame 

Description

Sets frame visibility and style for this HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.
Use floating point values from range 0..1 to get alpha transparent background or 2 to get bevel frame.

hud_healthdamage_place 

Description

Sets placement for this HUD element. You can align some elements relative to other elements.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: health

Variable is string.
to place this element inside element B set this variable to "@B", to place it outside B element set this variable to "B"

First you have to decide, if the element that you are locating now (element B) is to be positioned inside another element (element A) or outside it. See HUD manual for more info.

hud_healthdamage_pos_x 

Description

Sets horizontal position of this HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_healthdamage_pos_y 

Description

Sets vertical position of this HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_healthdamage_scale 

Description

Sets overall size of this HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.
Use positive floating point numbers.

hud_healthdamage_show 

Description

Toggles visibility of this HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Draw this element
0Do not draw this element

hud_healthdamage_style 

Description

Toggles between different numbers styles.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1small font, gfxwad
0large font, texture

hud_health_align 

Description

Sets align of health level

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: right

Variable is float.

hud_health_align_x 

Description

Sets horizontal align of health level

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_health_align_y 

Description

Sets vertical align of health level

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_health_digits 

Description

Sets number of digits for health level

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 3

Variable is float.

hud_health_frame 

Description

Sets frame visibility and style for health level

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_health_place 

Description

Sets relative positioning for health level

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: screen

Variable is float.

hud_health_pos_x 

Description

Sets horizontal position of health level

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_health_pos_y 

Description

Sets vertical position of health level

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_health_scale 

Description

Sets size of health level

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_health_show 

Description

Switches showing of health level

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_health_style 

Description

Switches graphical style of health level

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_iammo1_align_x 

Description

Sets horizontal align of shells icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_iammo1_align_y 

Description

Sets vertical align of shells icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_iammo1_frame 

Description

Sets frame visibility and style for shells icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_iammo1_place 

Description

Sets relative positioning for shells icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: screen

Variable is float.

hud_iammo1_pos_x 

Description

Sets horizontal position of shells icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_iammo1_pos_y 

Description

Sets vertical position of shells icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_iammo1_scale 

Description

Sets size of shells icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_iammo1_show 

Description

Switches showing of shells icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_iammo1_style 

Description

Switches graphical style of shells icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 2

Variable is float.

hud_iammo2_align_x 

Description

Sets horizontal align of nails icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_iammo2_align_y 

Description

Sets vertical align of nails icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_iammo2_frame 

Description

Sets frame visibility and style for nails icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_iammo2_place 

Description

Sets relative positioning for nails icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: screen

Variable is float.

hud_iammo2_pos_x 

Description

Sets horizontal position of nails icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_iammo2_pos_y 

Description

Sets vertical position of nails icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_iammo2_scale 

Description

Sets size of nails icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_iammo2_show 

Description

Switches showing of nails icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_iammo2_style 

Description

Switches graphical style of nails icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 2

Variable is float.

hud_iammo3_align_x 

Description

Sets horizontal align of rockets icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_iammo3_align_y 

Description

Sets vertical align of rockets icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_iammo3_frame 

Description

Sets frame visibility and style for rockets icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_iammo3_place 

Description

Sets relative positioning for rockets icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: screen

Variable is float.

hud_iammo3_pos_x 

Description

Sets horizontal position of rockets icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_iammo3_pos_y 

Description

Sets vertical position of rockets icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_iammo3_scale 

Description

Sets size of rockets icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_iammo3_show 

Description

Switches showing of rockets icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_iammo3_style 

Description

Switches graphical style of rockets icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 2

Variable is float.

hud_iammo4_align_x 

Description

Sets horizontal align of cells icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_iammo4_align_y 

Description

Sets vertical align of cells icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_iammo4_frame 

Description

Sets frame visibility and style for cells icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_iammo4_place 

Description

Sets relative positioning for cells icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: screen

Variable is float.

hud_iammo4_pos_x 

Description

Sets horizontal position of cells icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_iammo4_pos_y 

Description

Sets vertical position of cells icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_iammo4_scale 

Description

Sets size of cells icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_iammo4_show 

Description

Switches showing of cells icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_iammo4_style 

Description

Switches graphical style of cells icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 2

Variable is float.

hud_iammo_align_x 

Description

Sets horizontal align of current ammo icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_iammo_align_y 

Description

Sets vertical align of current ammo icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_iammo_frame 

Description

Sets frame visibility and style for current ammo icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_iammo_place 

Description

Sets relative positioning for current ammo icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: screen

Variable is float.

hud_iammo_pos_x 

Description

Sets horizontal position of current ammo icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_iammo_pos_y 

Description

Sets vertical position of current ammo icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_iammo_scale 

Description

Sets size of current ammo icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_iammo_show 

Description

Switches showing of current ammo icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_iammo_style 

Description

Switches graphical style of current ammo icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_iarmor_align_x 

Description

Sets horizontal align of armor icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_iarmor_align_y 

Description

Sets vertical align of armor icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_iarmor_frame 

Description

Sets frame visibility and style for armor icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_iarmor_place 

Description

Sets relative positioning for armor icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: screen

Variable is float.

hud_iarmor_pos_x 

Description

Sets horizontal position of armor icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_iarmor_pos_y 

Description

Sets vertical position of armor icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_iarmor_scale 

Description

Sets size of armor icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_iarmor_show 

Description

Switches showing of armor icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_iarmor_style 

Description

Switches graphical style of armor icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_key1_align_x 

Description

Sets horizontal align of silver key

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_key1_align_y 

Description

Sets vertical align of silver key

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_key1_frame 

Description

Sets frame visibility and style for silver key

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_key1_place 

Description

Sets relative positioning for silver key

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_key1_pos_x 

Description

Sets horizontal position of silver key

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_key1_pos_y 

Description

Sets vertical position of silver key

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 64

Variable is float.

hud_key1_scale 

Description

Sets size of silver key

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_key1_show 

Description

Switches showing of silver key

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_key1_style 

Description

Switches graphical style of silver key

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_key2_align_x 

Description

Sets horizontal align of gold key

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_key2_align_y 

Description

Sets vertical align of gold key

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: after

Variable is float.

hud_key2_frame 

Description

Sets frame visibility and style for gold key

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_key2_place 

Description

Sets relative positioning for gold key

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: key1

Variable is float.

hud_key2_pos_x 

Description

Sets horizontal position of gold key

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_key2_pos_y 

Description

Sets vertical position of gold key

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_key2_scale 

Description

Sets size of gold key

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_key2_show 

Description

Switches showing of gold key

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_key2_style 

Description

Switches graphical style of gold key

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_mp3_time_align_x 

Description

Sets mp3_time HUD element horizontal alignment.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is string.
left, center, right, before, after

See HUD manual for more info.

hud_mp3_time_align_y 

Description

Sets mp3_time HUD element vertical alignment.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: bottom

Variable is string.
top, center, bottom, console, before, after

See HUD manual for more info.

hud_mp3_time_frame 

Description

Sets frame visibility and style for this HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.
Use floating point values from range 0..1 to get alpha transparent background or 2 to get bevel frame.

hud_mp3_time_on_scoreboard 

Description

Toggles whether HUD element 'mp3_time' will be drawn even if scoreboard is displayed.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Draws mp3_time HUD element even if scoreboard is ON.
0Hides mp3_time HUD element when scoreboard is ON.

hud_mp3_time_place 

Description

Sets placement for this HUD element. You can align some elements relative to other elements.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is string.
to place this element inside element B set this variable to "@B", to place it outside B element set this variable to "B"

First you have to decide, if the element that you are locating now (element B) is to be positioned inside another element (element A) or outside it. See HUD manual for more info.

hud_mp3_time_pos_x 

Description

Sets horizontal position of this HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_mp3_time_pos_y 

Description

Sets vertical position of this HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_mp3_time_show 

Description

Toggles visibility of this HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Draw this element
0Do not draw this element

hud_mp3_time_style 

Description

Changes displayed informations for 'mp3_time' HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
0Played time / total time of track, golden brackets around.
1Remaining time / total time of track, golden brackets around.
2Remaining time only, golden brackets around.
3Played time only, golden brackets around.
4Same as 0, without golden brackets.
5Same as 1, without golden brackets.
6Same as 2, without golden brackets.
7Same as 3, without golden brackets.

Note that display of seconds is disabled in ruleset smackdown.

hud_mp3_title_align_x 

Description

Sets mp3_title HUD element horizontal alignment.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: right

Variable is string.
left, center, right, before, after

See HUD manual for more info.

hud_mp3_title_align_y 

Description

Sets mp3_title HUD element vertical alignment.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: bottom

Variable is string.
top, center, bottom, console, before, after

See HUD manual for more info.

hud_mp3_title_frame 

Description

Sets frame visibility and style for this HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.
Use floating point values from range 0..1 to get alpha transparent background or 2 to get bevel frame.

hud_mp3_title_height 

Description

Sets height of 'mp3_title' HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 8

Variable is integer.
8, 16, 24, 32 - one, two, three, four rows of text usually.

hud_mp3_title_on_scoreboard 

Description

Toggles whether HUD element 'mp3_title' will be drawn even if scoreboard is displayed.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Draws mp3_title HUD element even if scoreboard is ON.
0Hides mp3_title HUD element when scoreboard is ON.

hud_mp3_title_place 

Description

Sets placement for this HUD element. You can align some elements relative to other elements.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is string.
to place this element inside element B set this variable to "@B", to place it outside B element set this variable to "B"

First you have to decide, if the element that you are locating now (element B) is to be positioned inside another element (element A) or outside it. See HUD manual for more info.

hud_mp3_title_pos_x 

Description

Sets horizontal position of this HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_mp3_title_pos_y 

Description

Sets vertical position of this HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_mp3_title_scroll 

Description

Toggles scrolling of mp3_title text.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
1Scrolling enabled.
0Scrolling disabled.

hud_mp3_title_scroll_delay 

Description

Sets speed of text scrolling in mp3_title HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0.5

Variable is float.
The lower the value is the faster scrolling you get.

Use 'hud mp3_title scroll 1'.

hud_mp3_title_show 

Description

Toggles visibility of this HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Draw this element
0Do not draw this element

hud_mp3_title_style 

Description

Sets format of text of 'mp3_title' HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 2

Values

valuedescription
0Shows just winamp song information.
1Same as 0 but shows 'Playing: ' before the song information.
2Same as 0 but shows 'Playing' in golden brackets before the song information.

hud_mp3_title_width 

Description

Sets width of mp3_title HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 512

Variable is integer.
8 = one char with standard console settings.

hud_mp3_title_wordwrap 

Description

Toggles word wrapping inside mp3_title element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Wrap words if more lines are allowed.
0Don't wrap words, scroll if necessary and allowed.

See 'mp3_title height'.

hud_netgraph_align_x 

Description

Sets horizontal align of everything about net

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_netgraph_align_y 

Description

Sets vertical align of everything about net

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: bottom

Variable is float.

hud_netgraph_alpha 

Description

Sets transparency level of everything about net

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_netgraph_frame 

Description

Sets frame visibility and style for everything about net

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_netgraph_full 

Description

When turned on, netgraph is more detailed this way, but looks ugly; in GL this can be fixed with a lower alpha value like "0.4"

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_netgraph_height 

Description

Sets vertical size of everything about net

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 32

Variable is float.

hud_netgraph_inframes 

Description

setting this to "1" lets you measure your latency in an alternate way every level of netgraph will mean one frame of delay, between sending it to server and getting answer. On local/lan server you'll always get one frame of delay, even with low FPS.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_netgraph_lostscale 

Description

lets you cut down those red, yellow, blue and gray bars, which are always full-height; possible values are the range from 0 to 1

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_netgraph_place 

Description

Sets relative positioning for everything about net

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_netgraph_ploss 

Description

print packet loss or not everything about net

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_netgraph_pos_x 

Description

Sets horizontal position of everything about net

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_netgraph_pos_y 

Description

Sets vertical position of everything about net

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_netgraph_scale 

Description

Sets size of everything about net

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 256

Variable is float.

hud_netgraph_show 

Description

Switches showing of everything about net

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_netgraph_swap_x 

Description

reverse horizontally, like for placing at left edge of the screen

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_netgraph_swap_y 

Description

reverse vertically, like for top edge

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_netgraph_width 

Description

Sets horizontal size of everything about net

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 256

Variable is float.

hud_net_align_x 

Description

Sets horizontal align of net statistics

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_net_align_y 

Description

Sets vertical align of net statistics

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: center

Variable is float.

hud_net_frame 

Description

Sets frame visibility and style for net statistics

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0.2

Variable is float.

hud_net_period 

Description

Sets period for updating net statistics

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_net_place 

Description

Sets relative positioning for net statistics

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: top

Variable is float.

hud_net_pos_x 

Description

Sets horizontal position of net statistics

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_net_pos_y 

Description

Sets vertical position of net statistics

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_net_show 

Description

Switches showing of net statistics

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_pent_align_x 

Description

Sets horizontal align of pentagram icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.

hud_pent_align_y 

Description

Sets vertical align of pentagram icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: after

Variable is float.

hud_pent_frame 

Description

Sets frame visibility and style for pentagram icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_pent_place 

Description

Sets relative positioning for pentagram icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: ring

Variable is float.

hud_pent_pos_x 

Description

Sets horizontal position of pentagram icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_pent_pos_y 

Description

Sets vertical position of pentagram icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_pent_scale 

Description

Sets size of pentagram icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_pent_show 

Description

Switches showing of pentagram icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_pent_style 

Description

Switches graphical style of pentagram icon

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

hud_ping_align_x 

Description

Sets horizontal align of small net statistics

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: left

Variable is float.