ezQuake Manual: Miscellaneous Variables

Config Management Variables

cfg_backup 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Backs up your old config before overwriting it with cfg_save.
0No backup of your config.

cfg_legacy_exec 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
0Do not execute config.cfg and frontend.cfg in gamedir ever.
1Execute config.cfg and frontend.cfg in gamedir (unless gamedir = qw) like
2Execute config.cfg and frontend.cfg even if gamedir = qw.
3Execute config.cfg and frontend.cfg even if gamedir = qw.

qw 2.33. If there is no config.cfg or frontend.cfg in gamedir, and gamedir != qw then try executing config.cfg and frontend.cfg in qw.

cfg_legacy_write 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Will write a small config.cfg to your gamedir when quitting just like qw
0Will not write config.cfg.

2.33.

cfg_save_aliases 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1cfg_save saves aliases.
0Won't save aliases.

cfg_save_binds 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Toggles whether cfg_save saves binds.
0Won't save binds.

cfg_save_cmdline 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Writes your command line in configs made with cfg_save (commented out of
0Won't save command line.

course).

cfg_save_cmds 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Saves commands.
0Won't save commands.

cfg_save_cvars 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
1Saves variables.
0Won't save variables.

cfg_save_sysinfo 

Description

Not implemented yet.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

cfg_save_unchanged 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
1Makes cfg_save write all variables to the config file.
0Makes cfg_save only write variables that are not default valued to the

config file.

cfg_save_userinfo 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 2

Values

valuedescription
0Makes cfg_save not save userinfo variables.
1Makes cfg_save save all userinfo variables except spectator/name/topcolor/bottomcolor/skin/team .
2Makes cfg_save save all userinfo variables like name/team/teamcolor/rate/msg/skin/w_switch/b_switch/... .

Note :'cfg_save_userinfo 1' is best for teamfortress so you don't get kicked for changing bottom color. Note : cfg_save will never save the password variable, even though technically it is a userinfo variable.

System Settings Variables

sys_disableWinKeys 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Disable winkeys from alt-tabbing you (only works in NT/2K/XP, and only when the client is in focus).
0Enable.

Note: Windows keys are now bindable (LWINKEY, RWINKEY, WINKEY, POPUPMENU). Obviously only useful on NT/2K/XP with sys_disableWinKeys 1 (and possibely useful in Linux too!).

sys_highpriority 

Description

-1 = Sets process to idle/low priority.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Sets process to high priority.
0Sets process to normal priority.

sys_inactiveSleep 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
1Enable inactive sleeping.
0Prevent freeing of CPU when the client is minimized or not in focus.

sys_yieldcpu 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Give more CPU for other programs.
0the client eats more CPU.

Unsorted Variables Variables

allow_f_cmdline 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
1Your client will respond to f_cmdline checks with your current command line used to run current ezQuake instance.
0Your client will not respond to f_cmdline checks.

allow_f_system 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
1Your client will respond to f_system checks displaying your PC configuration.
0Your client will not respond to f_system checks.

auth_validate 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
1which performs the validation (but you need to use 'validate_clients'
0If you don't want your client to validate other ezQuake clients.

If you have 'auth_warninvalid 1' and someone gives a dirty hash in a version response (because they are using a hacked client that can't work out the right response), the client will print something like 'Warning Invalid Client: playername (userid)' in your console ('auth_warninvalid 0' is default).

auth_warninvalid 

Description

Check auth_validate.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

cl_loadFragfiles 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Enable displaying team fortress related statistics in the scoreboard (flag touches, steals, caps, etc)
0Disable.

cl_parseFrags 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Enable displaying team fortress related statistics in the scoreboard (flag touches, steals, caps, etc)
0Disable.

help_files_interline 

Description

Adjust interlining of file list in /help filebrowser.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

help_files_showdate 

Description

Shows column displaying file last modification date in /help file browser.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

help_files_showsize 

Description

Shows column displaying file size in /help file browser.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

help_files_showstatus 

Description

Show quick info about selected help file in /help file browser.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

help_files_showtime 

Description

Shows column displaying file last modification time in /help file browser.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

help_files_sortmode 

Description

Switches sorting methods of files /help file browser.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

help_files_stripnames 

Description

Strips filenames of help files.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

hud_planmode 

Description

Toggles special hud-editing mode where all hud elements are being displayed.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Plan-mode on.
0Plan-mode off.

hud_tp_need 

Description

Toggles connection of tp_need_* variables with hud elements.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Numbers in HUD get red when they are lower than appropriate tp_need_* values.
0Numbers in HUD elements get red when below standard values.

E.g.: Use with 'tp_need_health 40' and your health indicator will display red numbers if your health is 40 or lower.

keymap_name 

Description

This holds the name of the current keymappings; it has (currently) only informational purposes. If no keymapping is active, it will contain the name "Default". If a keymapping will be active and no name has been set, "Custom" will be used as name. It can easily be set with "keymap_name <layoutname>"

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: Default

Variable is float.

Last update: 09.11.2005 02:15 PST, made by JohnNy_cz