CEL

Public API Reference

propclass/spawn.h

00001 /*
00002     Crystal Space Entity Layer
00003     Copyright (C) 2004 by Jorrit Tyberghein
00004   
00005     This library is free software; you can redistribute it and/or
00006     modify it under the terms of the GNU Library General Public
00007     License as published by the Free Software Foundation; either
00008     version 2 of the License, or (at your option) any later version.
00009   
00010     This library is distributed in the hope that it will be useful,
00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013     Library General Public License for more details.
00014   
00015     You should have received a copy of the GNU Library General Public
00016     License along with this library; if not, write to the Free
00017     Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
00018 */
00019 
00020 #ifndef __CEL_PF_SPAWN__
00021 #define __CEL_PF_SPAWN__
00022 
00023 #include "cstypes.h"
00024 #include "csutil/scf.h"
00025 
00026 SCF_VERSION (iPcSpawn, 0, 0, 1);
00027 
00038 struct iPcSpawn : public iBase
00039 {
00044   virtual void SetEnabled (bool e) = 0;
00048   virtual bool IsEnabled () const = 0;
00049 
00065   virtual void AddEntityType (float chance, const char* name, iCelBlLayer* bl,
00066                   const char* behaviour, const char* msg_id,
00067                   iCelParameterBlock* params, ...) = 0;
00071   virtual void ClearEntityList () = 0;
00072 
00082   virtual void SetTiming (bool repeat, bool random,
00083                   csTicks mindelay, csTicks maxdelay) = 0;
00084 
00092   virtual void Reset () = 0;
00093 };
00094 
00095 #endif // __CEL_PF_SPAWN__
00096 

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