CEL

Public API Reference

physicallayer/entitytpl.h

00001 /*
00002     Crystal Space Entity Layer
00003     Copyright (C) 2005 by Jorrit Tyberghein
00004   
00005     This library is free software; you can redistribute it and/or
00006     modify it under the terms of the GNU Library General Public
00007     License as published by the Free Software Foundation; either
00008     version 2 of the License, or (at your option) any later version.
00009   
00010     This library is distributed in the hope that it will be useful,
00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013     Library General Public License for more details.
00014   
00015     You should have received a copy of the GNU Library General Public
00016     License along with this library; if not, write to the Free
00017     Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
00018 */
00019 
00020 #ifndef __CEL_PL_ENTITYTEMP__
00021 #define __CEL_PL_ENTITYTEMP__
00022 
00023 #include "cstypes.h"
00024 #include "csutil/scf.h"
00025 #include "csutil/strset.h"
00026 #include "csgeom/vector2.h"
00027 #include "csgeom/vector3.h"
00028 #include "csutil/cscolor.h"
00029 
00030 #include "physicallayer/datatype.h"
00031 
00032 struct iCelEntity;
00033 struct iCelPropertyClassTemplate;
00034 struct iCelPropertyClass;
00035 struct iCelParameterBlock;
00036 
00037 SCF_VERSION (iCelEntityTemplate, 0, 0, 1);
00038 
00042 struct iCelEntityTemplate : public iBase
00043 {
00048   virtual iObject* QueryObject () = 0;
00049 
00054   virtual const char* GetName () const = 0;
00055 
00060   virtual void SetName (const char* n) = 0;
00061 
00065   virtual iCelPropertyClassTemplate* CreatePropertyClassTemplate () = 0;
00066 
00073   virtual void SetBehaviour (const char* layer, const char* behaviour) = 0;
00074 };
00075 
00076 SCF_VERSION (iCelPropertyClassTemplate, 0, 0, 1);
00077 
00082 struct iCelPropertyClassTemplate : public iBase
00083 {
00087   virtual void SetName (const char* name) = 0;
00088 
00092   virtual const char* GetName () const = 0;
00093 
00100   virtual void SetTag (const char* tagname) = 0;
00101 
00106   virtual const char* GetTag () const = 0;
00107 
00112   virtual void SetPropertyVariable (csStringID propertyID, celDataType type,
00113         const char* varname) = 0;
00114 
00128   virtual void SetProperty (csStringID propertyID, long value) = 0;
00129 
00133   virtual void SetProperty (csStringID propertyID, float value) = 0;
00134 
00138   virtual void SetProperty (csStringID propertyID, bool value) = 0;
00139 
00143   virtual void SetProperty (csStringID propertyID, const char* value) = 0;
00144 
00148   virtual void SetProperty (csStringID propertyID, const csVector2& value) = 0;
00149 
00153   virtual void SetProperty (csStringID propertyID, const csVector3& value) = 0;
00154 
00158   virtual void SetProperty (csStringID propertyID, const csColor& value) = 0;
00159 
00163   virtual void SetProperty (csStringID propertyID,
00164         iCelPropertyClass* value) = 0;
00165 
00169   virtual void SetProperty (csStringID propertyID, iCelEntity* entity) = 0;
00170 
00175   virtual void PerformAction (csStringID actionID,
00176         iCelParameterBlock* params) = 0;
00177 };
00178 
00179 #endif // __CEL_PL_ENTITYTEMP__
00180 

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