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# List of All Members for QMatrix4x4

This is the complete list of members for QMatrix4x4, including inherited members.

QMatrix4x4 () QMatrix4x4 ( const qreal * ) QMatrix4x4 ( qreal, qreal, qreal, qreal, qreal, qreal, qreal, qreal, qreal, qreal, qreal, qreal, qreal, qreal, qreal, qreal ) QMatrix4x4 ( const QGenericMatrix<N, M, qreal> & ) QMatrix4x4 ( const QTransform & ) QMatrix4x4 ( const QMatrix & ) column ( int ) const : QVector4D constData () const : const qreal * copyDataTo ( qreal * ) const data () : qreal * data () const : const qreal * determinant () const : qreal fill ( qreal ) flipCoordinates () frustum ( qreal, qreal, qreal, qreal, qreal, qreal ) inverted ( bool * ) const : QMatrix4x4 isIdentity () const : bool lookAt ( const QVector3D &, const QVector3D &, const QVector3D & ) map ( const QPoint & ) const : QPoint map ( const QPointF & ) const : QPointF map ( const QVector3D & ) const : QVector3D map ( const QVector4D & ) const : QVector4D mapRect ( const QRect & ) const : QRect mapRect ( const QRectF & ) const : QRectF mapVector ( const QVector3D & ) const : QVector3D normalMatrix () const : QMatrix3x3 optimize () ortho ( qreal, qreal, qreal, qreal, qreal, qreal ) ortho ( const QRect & ) ortho ( const QRectF & ) | perspective ( qreal, qreal, qreal, qreal ) rotate ( qreal, const QVector3D & ) rotate ( const QQuaternion & ) rotate ( qreal, qreal, qreal, qreal ) row ( int ) const : QVector4D scale ( const QVector3D & ) scale ( qreal, qreal ) scale ( qreal, qreal, qreal ) scale ( qreal ) setColumn ( int, const QVector4D & ) setRow ( int, const QVector4D & ) setToIdentity () toAffine () const : QMatrix toGenericMatrix () const : QGenericMatrix<N, M, qreal> toTransform () const : QTransform toTransform ( qreal ) const : QTransform translate ( const QVector3D & ) translate ( qreal, qreal ) translate ( qreal, qreal, qreal ) transposed () const : QMatrix4x4 operator QVariant () const operator!= ( const QMatrix4x4 & ) const : bool operator() ( int, int ) const : const qreal & operator() ( int, int ) : qreal & operator*= ( const QMatrix4x4 & ) : QMatrix4x4 & operator*= ( qreal ) : QMatrix4x4 & operator+= ( const QMatrix4x4 & ) : QMatrix4x4 & operator-= ( const QMatrix4x4 & ) : QMatrix4x4 & operator/= ( qreal ) : QMatrix4x4 & operator== ( const QMatrix4x4 & ) const : bool