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# roundedbox.h Example File
demos/boxes/roundedbox.h

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     #ifndef ROUNDEDBOX_H
     #define ROUNDEDBOX_H

     //#include <GL/glew.h>
     #include "glextensions.h"

     #include <QtGui>
     #include <QtOpenGL>

     #include "gltrianglemesh.h"
     #include <QtGui/qvector3d.h>
     #include <QtGui/qvector2d.h>
     #include "glbuffers.h"

     struct P3T2N3Vertex
     {
         QVector3D position;
         QVector2D texCoord;
         QVector3D normal;
         static VertexDescription description[];
     };

     class GLRoundedBox : public GLTriangleMesh<P3T2N3Vertex, unsigned short>
     {
     public:
         // 0 < r < 0.5, 0 <= n <= 125
         GLRoundedBox(float r = 0.25f, float scale = 1.0f, int n = 10);
     };

     #endif