/********************************************************************************
*                                                                               *
*      A d d i t i o n a l   F O X   I n c l u d e   F i l e   F o r   3 D      *
*                                                                               *
*********************************************************************************
* Copyright (C) 1997,2002 by Jeroen van der Zijp.   All Rights Reserved.        *
*********************************************************************************
* This library is free software; you can redistribute it and/or                 *
* modify it under the terms of the GNU Lesser General Public                    *
* License as published by the Free Software Foundation; either                  *
* version 2.1 of the License, or (at your option) any later version.            *
*                                                                               *
* This library is distributed in the hope that it will be useful,               *
* but WITHOUT ANY WARRANTY; without even the implied warranty of                *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU             *
* Lesser General Public License for more details.                               *
*                                                                               *
* You should have received a copy of the GNU Lesser General Public              *
* License along with this library; if not, write to the Free Software           *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA.    *
*********************************************************************************
* $Id: fx3d.h,v 1.5 2002/01/18 22:42:55 jeroen Exp $                            *
********************************************************************************/
#ifndef FX3D_H
#define FX3D_H

// OpenGL includes
#ifdef WIN32
#ifndef STRICT
#define STRICT
#endif
#include <windows.h>
#endif
#ifdef HAVE_OPENGL
#include <GL/gl.h>
#include <GL/glu.h>
#endif

// Additional FOX includes
#include "FXVec.h"
#include "FXHVec.h"
#include "FXQuat.h"
#include "FXHMat.h"
#include "FXRange.h"
#include "FXDVec.h"
#include "FXDHVec.h"
#include "FXDQuat.h"
#include "FXDHMat.h"
#include "FXGLVisual.h"
#include "FXGLContext.h"
#include "FXGLCanvas.h"
#include "FXGLViewer.h"
#include "FXGLObject.h"
#include "FXGLShape.h"
#include "FXGLCone.h"
#include "FXGLCube.h"
#include "FXGLCylinder.h"
#include "FXGLSphere.h"
#include "FXGLTriangleMesh.h"

#endif
