csSquaredDist Class Reference
[Geometry utilities]
Some functions to perform squared distance calculations.
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#include <csgeom/math3d.h>
Static Public Member Functions | |
static float | PointLine (const csVector3 &p, const csVector3 &l1, const csVector3 &l2) |
Returns the squared distance between a point and a line. | |
static float | PointPlane (const csVector3 &p, const csPlane3 &plane) |
Returns the squared distance between a point and a normalized plane. | |
static float | PointPoint (const csVector3 &p1, const csVector3 &p2) |
Returns the squared distance between two points. | |
static float | PointPoly (const csVector3 &p, csVector3 *V, int n, const csPlane3 &plane, float sqdist=-1) |
Returns the squared distance between a point and a polygon. |
Detailed Description
Some functions to perform squared distance calculations.This is a static class and contains only static member functions.
Definition at line 228 of file math3d.h.
Member Function Documentation
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Returns the squared distance between a point and a line.
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Returns the squared distance between a point and a normalized plane.
Definition at line 243 of file math3d.h. References csPlane3::Classify(). |
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Returns the squared distance between two points.
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Returns the squared distance between a point and a polygon. If sqdist is >= 0, then it is used as the pre-calculated point to plane distance. V is an array of vertices, n is the number of vertices, and plane is the polygon plane. |
The documentation for this class was generated from the following file:
- csgeom/math3d.h
Generated for Crystal Space by doxygen 1.4.6