iRegionList Struct Reference
[Crystal Space 3D Engine]
A list of region objects.
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#include <iengine/region.h>
Inheritance diagram for iRegionList:

Public Member Functions | |
virtual int | Add (iRegion *obj)=0 |
Add a region. | |
virtual int | Find (iRegion *obj) const =0 |
Find a region and return its index. | |
virtual iRegion * | FindByName (const char *Name) const =0 |
Find a region by name. | |
virtual iRegion * | Get (int n) const =0 |
Return a region by index. | |
virtual int | GetCount () const =0 |
Return the number of regions in this list. | |
virtual bool | Remove (int n)=0 |
Remove the nth region. | |
virtual bool | Remove (iRegion *obj)=0 |
Remove a region. | |
virtual void | RemoveAll ()=0 |
Remove all regions. |
Detailed Description
A list of region objects.
Definition at line 117 of file region.h.
Member Function Documentation
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Add a region.
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Find a region and return its index.
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Find a region by name.
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Return a region by index.
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Return the number of regions in this list.
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Remove the nth region.
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Remove a region.
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Remove all regions.
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The documentation for this struct was generated from the following file:
- iengine/region.h
Generated for Crystal Space by doxygen 1.4.6