Common Plugin Classes
Files | |
file | cursorconvert.h |
Convert images into data formats suitable for native mouse cursor creation. | |
Namespaces | |
namespace | CrystalSpace |
namespace | CrystalSpace |
namespace | CrystalSpace |
namespace | CrystalSpace |
namespace | CrystalSpace |
Classes | |
class | csBaseRenderStepLoader |
Base class for render step loaders. More... | |
class | csBaseRenderStepType |
Base class for render step loaders. More... | |
class | csCommonImageFile |
A base class for image loader plugin iImage implementations. More... | |
class | csCommonImageFileLoader |
Base image loader implementation. More... | |
class | csCursorConverter |
Helper class to convert images into data formats suitable for mouse cursor creation on various platforms and toolkits. More... | |
class | csFontCache |
A cache for font glyphs. More... | |
class | csG2DDrawBox< Tpixel, Tpixmixer > |
Draw a box to a (software) canvas. More... | |
class | csG2DDrawLine< Tpixel, Tpixmixer > |
Class to draw a line. More... | |
class | csG2DDrawText< Tpixel, Tpixmixer1, Tpixmixer2, Tpixmixer3 > |
Class to write some text. More... | |
class | csGLDriverDatabase |
OpenGL driver database. More... | |
class | csGLFontCache |
OpenGL font cache. More... | |
class | csGLScreenShot |
OpenGL screen shot. More... | |
class | csGLStateCache |
OpenGL state cache. More... | |
class | csGLStateCacheContext |
class | csGraphics2D |
This is the base class for 2D canvases. More... | |
class | csGraphics2DGLCommon |
Basic OpenGL version of the 2D driver class. More... | |
class | csImageLoaderOptionsParser |
Helper class to parse options strings passed to iImageIO::Save(). More... | |
class | csNewParticleSystem |
This is an abstract implementation of a particle system mesh object. More... | |
class | csNewtonianParticleSystem |
This class has a set of particles that behave with phsyics. More... | |
class | csParticleSystem |
This class represents a particle system. More... | |
class | csPixMixerCopy< Tpixel > |
PixMixer that ignores alpha. More... | |
class | csPixMixerNoop< Tpixel > |
PixMixer that doesn't do anything. More... | |
class | csPixMixerRGBA< Tpixel > |
PixMixer that mixes the pixel into the background with alpha. More... | |
class | csRenderStepParser |
Parser for render steps and render step lists. More... | |
class | csScreenShot |
Simple iImage implementation for canvas screenshots. More... | |
class | csShaderProgram |
Base class for iShaderProgram plugins. More... | |
struct | csShaderVarMapping |
Mapping of a shader variable to some shader-specific destination. More... | |
class | csSndFunc |
Helper functions for the sound loaders. More... | |
class | csSoftFontCache |
Font cache base class for software canvases. More... | |
class | csSoftFontCacheImpl< Tpixel, Tpixmixer > |
An actual implementation of a font cache for software canvases. More... | |
class | csWin32CustomCursors |
Class to create native Win32 mouse cursors from images. More... | |
class | DirectDetection |
Master class of the device detection of direct3d and directdraw. More... | |
class | DirectDetectionDevice |
Description of DirectDraw device. More... | |
struct | iImageFileLoader |
An image file loader. More... | |
struct | iShaderDestinationResolver |
Interface to allow resolution of friendly destination names. More... | |
struct | iShaderProgram |
A helper for shaders that which to use the general plugins. More... | |
struct | iShaderProgramPlugin |
Plugins which provide iShaderProgram should implement this as a factory for iShaderProgram. More... | |
Defines | |
#define | CS_GL_MAX_LAYER 16 |
#define | CS_SOFT3D_BUFFERFLAG(x) (1 << CS_SOFT3D_VA_BUFINDEX(x)) |
Helper macro to obtain a software renderer buffer mask flag for a vertex attribute. | |
#define | CS_SOFT3D_VA_BUFINDEX(x) |
Helper macro to obtain a software renderer buffer index for a vertex attribute. | |
#define | DECLARE_CACHED_BOOL(name) bool enabled_##name; |
#define | DECLARE_CACHED_BOOL_CURRENTLAYER(name) bool enabled_##name[CS_GL_MAX_LAYER]; |
#define | DECLARE_CACHED_CLIENT_STATE(name) bool enabled_##name; |
#define | DECLARE_CACHED_CLIENT_STATE_LAYER(name) bool enabled_##name[CS_GL_MAX_LAYER]; |
#define | DECLARE_CACHED_PARAMETER_1(func, name, type1, param1) type1 parameter_##param1; |
#define | DECLARE_CACHED_PARAMETER_1_LAYER(func, name, type1, param1) type1 parameter_##param1[CS_GL_MAX_LAYER]; |
#define | DECLARE_CACHED_PARAMETER_2(func, name, type1, param1, type2, param2) |
#define | DECLARE_CACHED_PARAMETER_2_LAYER(func, name, type1, param1, type2, param2) |
#define | DECLARE_CACHED_PARAMETER_3(func, name, type1, param1, type2, param2, type3, param3) |
#define | DECLARE_CACHED_PARAMETER_3_LAYER(func, name, type1, param1, type2, param2, type3, param3) |
#define | DECLARE_CACHED_PARAMETER_4(func, name, type1, param1, type2, param2, type3, param3, type4, param4) |
#define | DECLARE_CACHED_PARAMETER_4_LAYER(func, name, type1, param1, type2, param2, type3, param3, type4, param4) |
#define | FORCE_STATE_CHANGE false |
#define | GLYPH_INDEX_LOWER_COUNT 512 |
#define | GLYPH_INDEX_LOWER_MASK 0x1ff |
#define | GLYPH_INDEX_UPPER_SHIFT 9 |
#define | IMPLEMENT_CACHED_BOOL(name) |
#define | IMPLEMENT_CACHED_BOOL_CURRENTLAYER(name) |
#define | IMPLEMENT_CACHED_CLIENT_STATE(name) |
#define | IMPLEMENT_CACHED_CLIENT_STATE_LAYER(name) |
#define | IMPLEMENT_CACHED_PARAMETER_1(func, name, type1, param1) |
#define | IMPLEMENT_CACHED_PARAMETER_1_LAYER(func, name, type1, param1) |
#define | IMPLEMENT_CACHED_PARAMETER_2(func, name, type1, param1, type2, param2) |
#define | IMPLEMENT_CACHED_PARAMETER_2_LAYER(func, name, type1, param1, type2, param2) |
#define | IMPLEMENT_CACHED_PARAMETER_3(func, name, type1, param1, type2, param2, type3, param3) |
#define | IMPLEMENT_CACHED_PARAMETER_3_LAYER(func, name, type1, param1, type2, param2, type3, param3) |
#define | IMPLEMENT_CACHED_PARAMETER_4(func, name, type1, param1, type2, param2, type3, param3, type4, param4) |
#define | IMPLEMENT_CACHED_PARAMETER_4_LAYER(func, name, type1, param1, type2, param2, type3, param3, type4, param4) |
#define | RELEVANT_WRITE_FLAGS CS_WRITE_NOANTIALIAS |
#define | THREADED_LOADING |
Enumerations | |
enum | csLoaderDataType { rdtInvalid, rdtR8G8B8, rdtRGBpixel, rdtIndexed } |
The data type a loader provides. More... | |
Functions | |
static void | makeGLMatrix (const csMatrix3 &m, float matrix[16]) |
Make an OpenGL matrix from a CS matrix. | |
static void | makeGLMatrix (const csReversibleTransform &t, float matrix[16]) |
Make an OpenGL matrix from a CS transform. | |
template<class Tpixel> | |
static void | SplitAlpha (const int color, Tpixel &colorPart, uint8 &alphaPart) |
Split a g2d color into the color and alpha part. | |
Variables | |
const int | CS_PARTICLE_ALIGN_Y = 512 |
use the y axis for alignment instead of x | |
const int | CS_PARTICLE_AUTODELETE = 1 |
flag value to indicate that the system should be deleted when all particles are gone. | |
const int | CS_PARTICLE_AXIS = 8 |
enable axis alignment (screen alignment otherwise) | |
const int | CS_PARTICLE_ROTATE = 4 |
enable particle rotation | |
const int | CS_PARTICLE_SCALE = 2 |
enable particle scaling | |
unsigned short | ScanCodeToChar [128] |
This array can be used to translate scancodes into Crystal Space codes. |
Define Documentation
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Helper macro to obtain a software renderer buffer mask flag for a vertex attribute.
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Value: (CS_VATTRIB_ ## x - (CS_VATTRIB_ ## x >= CS_VATTRIB_GENERIC_FIRST ? \ CS_VATTRIB_GENERIC_FIRST : CS_VATTRIB_SPECIFIC_FIRST))
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Enumeration Type Documentation
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The data type a loader provides. The data is automatically converted to the needed image format.
Definition at line 45 of file commonimagefile.h. |
Function Documentation
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Make an OpenGL matrix from a CS matrix.
Definition at line 63 of file glhelper.h. References csMatrix3::m11, csMatrix3::m12, csMatrix3::m13, csMatrix3::m21, csMatrix3::m22, csMatrix3::m23, csMatrix3::m31, csMatrix3::m32, and csMatrix3::m33. |
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Make an OpenGL matrix from a CS transform.
Definition at line 35 of file glhelper.h. References csTransform::GetO2T(), csTransform::GetO2TTranslation(), csMatrix3::m11, csMatrix3::m12, csMatrix3::m13, csMatrix3::m21, csMatrix3::m22, csMatrix3::m23, csMatrix3::m31, csMatrix3::m32, csMatrix3::m33, csVector3::x, csVector3::y, and csVector3::z. |
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Split a g2d color into the color and alpha part.
Definition at line 35 of file draw_common.h. Referenced by csSoftFontCacheImpl< Tpixel, Tpixmixer >::WriteString(). |
Variable Documentation
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use the y axis for alignment instead of x
Definition at line 59 of file particle.h. |
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flag value to indicate that the system should be deleted when all particles are gone.
Definition at line 47 of file particle.h. |
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enable axis alignment (screen alignment otherwise)
Definition at line 56 of file particle.h. |
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enable particle rotation
Definition at line 53 of file particle.h. Referenced by csNewParticleSystem::SetChangeRotation(). |
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enable particle scaling
Definition at line 50 of file particle.h. |
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This array can be used to translate scancodes into Crystal Space codes.
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