getHeight(void) const | CEGUI::OpenGLTexture | [inline, virtual] |
getOGLTexid(void) const | CEGUI::OpenGLTexture | [inline] |
getRenderer(void) const | CEGUI::Texture | [inline] |
getWidth(void) const | CEGUI::OpenGLTexture | [inline, virtual] |
loadFromFile(const String &filename, const String &resourceGroup) | CEGUI::OpenGLTexture | [virtual] |
loadFromMemory(const void *buffPtr, uint buffWidth, uint buffHeight) | CEGUI::OpenGLTexture | [virtual] |
OpenGLRenderer::createTexture(void) | CEGUI::OpenGLTexture | [friend] |
OpenGLRenderer::createTexture(const String &filename, const String &resourceGroup) | CEGUI::OpenGLTexture | [friend] |
OpenGLRenderer::createTexture(float size) | CEGUI::OpenGLTexture | [friend] |
OpenGLRenderer::destroyTexture(Texture *texture) | CEGUI::OpenGLTexture | [friend] |
setOGLTextureSize(uint size) | CEGUI::OpenGLTexture | |
Texture(Renderer *owner) | CEGUI::Texture | [inline, protected] |
~Texture(void) | CEGUI::Texture | [inline, virtual] |