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# propclass/hover.h

    00001 /*
    00002     Crystal Space Entity Layer
    00003     Copyright (C) 2005 by Jorrit Tyberghein
    00004
    00005     This library is free software; you can redistribute it and/or
    00006     modify it under the terms of the GNU Library General Public
    00007     License as published by the Free Software Foundation; either
    00008     version 2 of the License, or (at your option) any later version.
    00009
    00010     This library is distributed in the hope that it will be useful,
    00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00013     Library General Public License for more details.
    00014
    00015     You should have received a copy of the GNU Library General Public
    00016     License along with this library; if not, write to the Free
    00017     Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
    00018 */
    00019
    00020 #ifndef __CEL_PF_HOVER__
    00021 #define __CEL_PF_HOVER__
    00022
    00023 // CS Includes
    00024 #include "cstypes.h"
    00025 #include "csutil/ref.h"
    00026 #include "csutil/scf.h"
    00027
    00028 struct iPcMesh;
    00029 class celStabiliserFunction;
    00030
    00034 struct iPcHover : public virtual iBase
    00035 {
    00036   SCF_INTERFACE (iPcHover, 0, 0, 1);
    00037
    00041   virtual void DefaultHeightFunction() = 0;
    00042
    00047   virtual void SetWorldMesh(csRef<iPcMesh> wmesh) = 0;
    00048
    00054   virtual void SetWorld(const char *name) = 0;
    00055
    00060   virtual void SetHeightBeamCutoff(float chm) = 0;
    00061
    00068   virtual void SetAngularBeamOffset(float abo) = 0;
    00069
    00073   virtual void SetAngularCutoffHeight(float ach) = 0;
    00074
    00080   virtual void SetAngularCorrectionStrength(float mul) = 0;
    00081
    00086   virtual void SetStabiliserFunction(celStabiliserFunction *sfunc) = 0;
    00087
    00091 //  virtual void SetStepTime(float step_time) = 0;
    00092 };
    00093
    00094 #endif