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# Vector2.hpp

    00001
    00002 //
    00003 // SFML - Simple and Fast Multimedia Library
    00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
    00005 //
    00006 // This software is provided 'as-is', without any express or implied warranty.
    00007 // In no event will the authors be held liable for any damages arising from the use of this software.
    00008 //
    00009 // Permission is granted to anyone to use this software for any purpose,
    00010 // including commercial applications, and to alter it and redistribute it freely,
    00011 // subject to the following restrictions:
    00012 //
    00013 // 1. The origin of this software must not be misrepresented;
    00014 //    you must not claim that you wrote the original software.
    00015 //    If you use this software in a product, an acknowledgment
    00016 //    in the product documentation would be appreciated but is not required.
    00017 //
    00018 // 2. Altered source versions must be plainly marked as such,
    00019 //    and must not be misrepresented as being the original software.
    00020 //
    00021 // 3. This notice may not be removed or altered from any source distribution.
    00022 //
    00024
    00025 #ifndef SFML_VECTOR2_HPP
    00026 #define SFML_VECTOR2_HPP
    00027
    00028
    00029 namespace sf
    00030 {
    00036 template <typename T>
    00037 class Vector2
    00038 {
    00039 public :
    00040
    00045     Vector2();
    00046
    00054     Vector2(T X, T Y);
    00055
    00057     // Member data
    00059     T x;
    00060     T y;
    00061 };
    00062
    00071 template <typename T>
    00072 Vector2<T> operator -(const Vector2<T>& V);
    00073
    00083 template <typename T>
    00084 Vector2<T>& operator +=(Vector2<T>& V1, const Vector2<T>& V2);
    00085
    00095 template <typename T>
    00096 Vector2<T>& operator -=(Vector2<T>& V1, const Vector2<T>& V2);
    00097
    00107 template <typename T>
    00108 Vector2<T> operator +(const Vector2<T>& V1, const Vector2<T>& V2);
    00109
    00119 template <typename T>
    00120 Vector2<T> operator -(const Vector2<T>& V1, const Vector2<T>& V2);
    00121
    00131 template <typename T>
    00132 Vector2<T> operator *(const Vector2<T>& V, T X);
    00133
    00143 template <typename T>
    00144 Vector2<T> operator *(T X, const Vector2<T>& V);
    00145
    00155 template <typename T>
    00156 Vector2<T>& operator *=(Vector2<T>& V, T X);
    00157
    00167 template <typename T>
    00168 Vector2<T> operator /(const Vector2<T>& V, T X);
    00169
    00179 template <typename T>
    00180 Vector2<T>& operator /=(Vector2<T>& V, T X);
    00181
    00191 template <typename T>
    00192 bool operator ==(const Vector2<T>& V1, const Vector2<T>& V2);
    00193
    00203 template <typename T>
    00204 bool operator !=(const Vector2<T>& V1, const Vector2<T>& V2);
    00205
    00206 #include <SFML/System/Vector2.inl>
    00207
    00208 // Define the most common types
    00209 typedef Vector2<int>   Vector2i;
    00210 typedef Vector2<float> Vector2f;
    00211
    00212 } // namespace sf
    00213
    00214
    00215 #endif // SFML_VECTOR2_HPP

:: Copyright © 2007-2008 Laurent Gomila, all rights reserved :: Documentation generated by doxygen 1.5.2 ::