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# Shape.hpp

    00001
    00002 //
    00003 // SFML - Simple and Fast Multimedia Library
    00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
    00005 //
    00006 // This software is provided 'as-is', without any express or implied warranty.
    00007 // In no event will the authors be held liable for any damages arising from the use of this software.
    00008 //
    00009 // Permission is granted to anyone to use this software for any purpose,
    00010 // including commercial applications, and to alter it and redistribute it freely,
    00011 // subject to the following restrictions:
    00012 //
    00013 // 1. The origin of this software must not be misrepresented;
    00014 //    you must not claim that you wrote the original software.
    00015 //    If you use this software in a product, an acknowledgment
    00016 //    in the product documentation would be appreciated but is not required.
    00017 //
    00018 // 2. Altered source versions must be plainly marked as such,
    00019 //    and must not be misrepresented as being the original software.
    00020 //
    00021 // 3. This notice may not be removed or altered from any source distribution.
    00022 //
    00024
    00025 #ifndef SFML_SHAPE_HPP
    00026 #define SFML_SHAPE_HPP
    00027
    00029 // Headers
    00031 #include <SFML/Graphics/Drawable.hpp>
    00032 #include <SFML/System/Vector2.hpp>
    00033 #include <vector>
    00034
    00035
    00036 namespace sf
    00037 {
    00043 class SFML_API Shape : public sf::Drawable
    00044 {
    00045 public :
    00046
    00051     Shape();
    00052
    00061     void AddPoint(float X, float Y, const Color& Col = Color(255, 255, 255), const Color& OutlineCol = Color(0, 0, 0));
    00062
    00071     void AddPoint(const Vector2f& Position, const Color& Col = Color(255, 255, 255), const Color& OutlineCol = Color(0, 0, 0));
    00072
    00079     unsigned int GetNbPoints() const;
    00080
    00088     void EnableFill(bool Enable);
    00089
    00097     void EnableOutline(bool Enable);
    00098
    00106     void SetPointPosition(unsigned int Index, const Vector2f& Position);
    00107
    00116     void SetPointPosition(unsigned int Index, float X, float Y);
    00117
    00125     void SetPointColor(unsigned int Index, const Color& Col);
    00126
    00134     void SetPointOutlineColor(unsigned int Index, const Color& OutlineCol);
    00135
    00142     void SetOutlineWidth(float Width);
    00143
    00152     const Vector2f& GetPointPosition(unsigned int Index) const;
    00153
    00162     const Color& GetPointColor(unsigned int Index) const;
    00163
    00172     const Color& GetPointOutlineColor(unsigned int Index) const;
    00173
    00180     float GetOutlineWidth() const;
    00181
    00193     static Shape Line(float P1X, float P1Y, float P2X, float P2Y, float Thickness, const Color& Col, float Outline = 0.f, const Color& OutlineCol = sf::Color(0, 0, 0));
    00194
    00206     static Shape Line(const Vector2f& P1, const Vector2f& P2, float Thickness, const Color& Col, float Outline = 0.f, const Color& OutlineCol = sf::Color(0, 0, 0));
    00207
    00218     static Shape Rectangle(float P1X, float P1Y, float P2X, float P2Y, const Color& Col, float Outline = 0.f, const Color& OutlineCol = sf::Color(0, 0, 0));
    00219
    00230     static Shape Rectangle(const Vector2f& P1, const Vector2f& P2, const Color& Col, float Outline = 0.f, const Color& OutlineCol = sf::Color(0, 0, 0));
    00231
    00242     static Shape Circle(float X, float Y, float Radius, const Color& Col, float Outline = 0.f, const Color& OutlineCol = sf::Color(0, 0, 0));
    00243
    00254     static Shape Circle(const Vector2f& Center, float Radius, const Color& Col, float Outline = 0.f, const Color& OutlineCol = sf::Color(0, 0, 0));
    00255
    00256 protected :
    00257
    00262     virtual void Render(RenderTarget& Target) const;
    00263
    00264 private :
    00265
    00270     void Compile();
    00271
    00282     static bool ComputeNormal(const Vector2f& P1, const Vector2f& P2, Vector2f& Normal);
    00283
    00287     struct Point
    00288     {
    00289         Point(const Vector2f& Pos = Vector2f(0, 0), const Color& C = Color(255, 255, 255), const Color& OutlineC = Color(255, 255, 255));
    00290
    00291         Vector2f Position;
    00292         Vector2f Normal;
    00293         Color    Col;
    00294         Color    OutlineCol;
    00295     };
    00296
    00298     // Member data
    00300     std::vector<Point> myPoints;
    00301     float              myOutline;
    00302     bool               myIsFillEnabled;
    00303     bool               myIsOutlineEnabled;
    00304     bool               myIsCompiled;
    00305 };
    00306
    00307 } // namespace sf
    00308
    00309
    00310 #endif // SFML_SHAPE_HPP

:: Copyright © 2007-2008 Laurent Gomila, all rights reserved :: Documentation generated by doxygen 1.5.2 ::