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# RenderTarget.hpp

    00001
    00002 //
    00003 // SFML - Simple and Fast Multimedia Library
    00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
    00005 //
    00006 // This software is provided 'as-is', without any express or implied warranty.
    00007 // In no event will the authors be held liable for any damages arising from the use of this software.
    00008 //
    00009 // Permission is granted to anyone to use this software for any purpose,
    00010 // including commercial applications, and to alter it and redistribute it freely,
    00011 // subject to the following restrictions:
    00012 //
    00013 // 1. The origin of this software must not be misrepresented;
    00014 //    you must not claim that you wrote the original software.
    00015 //    If you use this software in a product, an acknowledgment
    00016 //    in the product documentation would be appreciated but is not required.
    00017 //
    00018 // 2. Altered source versions must be plainly marked as such,
    00019 //    and must not be misrepresented as being the original software.
    00020 //
    00021 // 3. This notice may not be removed or altered from any source distribution.
    00022 //
    00024
    00025 #ifndef SFML_RENDERTARGET_HPP
    00026 #define SFML_RENDERTARGET_HPP
    00027
    00029 // Headers
    00031 #include <SFML/Graphics/Color.hpp>
    00032 #include <SFML/Graphics/View.hpp>
    00033 #include <SFML/Graphics/Rect.hpp>
    00034
    00035
    00036 namespace sf
    00037 {
    00038 class Drawable;
    00039
    00043 class SFML_API RenderTarget
    00044 {
    00045 public :
    00046
    00051     virtual ~RenderTarget();
    00052
    00059     void Clear(const Color& FillColor = Color(0, 0, 0));
    00060
    00067     virtual void Draw(const Drawable& Object);
    00068
    00075     virtual unsigned int GetWidth() const = 0;
    00076
    00083     virtual unsigned int GetHeight() const = 0;
    00084
    00091     void SetView(const View& NewView);
    00092
    00099     const View& GetView() const;
    00100
    00107     View& GetDefaultView();
    00108
    00120     void PreserveOpenGLStates(bool Preserve);
    00121
    00122 protected :
    00123
    00128     RenderTarget();
    00129
    00134     void Initialize();
    00135
    00136 private :
    00137
    00146     virtual bool Activate(bool Active) = 0;
    00147
    00152     void SetRenderStates();
    00153
    00155     // Member data
    00157     View        myDefaultView;
    00158     const View* myCurrentView;
    00159     bool        myPreserveStates;
    00160     bool        myIsDrawing;
    00161 };
    00162
    00163 } // namespace sf
    00164
    00165
    00166 #endif // SFML_RENDERTARGET_HPP

:: Copyright © 2007-2008 Laurent Gomila, all rights reserved :: Documentation generated by doxygen 1.5.2 ::