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# SoundBuffer.hpp

    00001
    00002 //
    00003 // SFML - Simple and Fast Multimedia Library
    00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
    00005 //
    00006 // This software is provided 'as-is', without any express or implied warranty.
    00007 // In no event will the authors be held liable for any damages arising from the use of this software.
    00008 //
    00009 // Permission is granted to anyone to use this software for any purpose,
    00010 // including commercial applications, and to alter it and redistribute it freely,
    00011 // subject to the following restrictions:
    00012 //
    00013 // 1. The origin of this software must not be misrepresented;
    00014 //    you must not claim that you wrote the original software.
    00015 //    If you use this software in a product, an acknowledgment
    00016 //    in the product documentation would be appreciated but is not required.
    00017 //
    00018 // 2. Altered source versions must be plainly marked as such,
    00019 //    and must not be misrepresented as being the original software.
    00020 //
    00021 // 3. This notice may not be removed or altered from any source distribution.
    00022 //
    00024
    00025 #ifndef SFML_SOUNDBUFFER_HPP
    00026 #define SFML_SOUNDBUFFER_HPP
    00027
    00029 // Headers
    00031 #include <SFML/System/Resource.hpp>
    00032 #include <SFML/Audio/AudioResource.hpp>
    00033 #include <string>
    00034 #include <vector>
    00035 #include <set>
    00036
    00037
    00038 namespace sf
    00039 {
    00040 class Sound;
    00041
    00046 class SFML_API SoundBuffer : public AudioResource, public Resource<SoundBuffer>
    00047 {
    00048 public :
    00049
    00054     SoundBuffer();
    00055
    00062     SoundBuffer(const SoundBuffer& Copy);
    00063
    00068     ~SoundBuffer();
    00069
    00078     bool LoadFromFile(const std::string& Filename);
    00079
    00089     bool LoadFromMemory(const char* Data, std::size_t SizeInBytes);
    00090
    00103     bool LoadFromSamples(const Int16* Samples, std::size_t SamplesCount, unsigned int ChannelsCount, unsigned int SampleRate);
    00104
    00113     bool SaveToFile(const std::string& Filename) const;
    00114
    00121     const Int16* GetSamples() const;
    00122
    00129     std::size_t GetSamplesCount() const;
    00130
    00137     unsigned int GetSampleRate() const;
    00138
    00145     unsigned int GetChannelsCount() const;
    00146
    00153     float GetDuration() const;
    00154
    00163     SoundBuffer& operator =(const SoundBuffer& Other);
    00164
    00165 private :
    00166
    00167     friend class Sound;
    00168
    00178     bool Update(unsigned int ChannelsCount, unsigned int SampleRate);
    00179
    00186     void AttachSound(Sound* Instance) const;
    00187
    00194     void DetachSound(Sound* Instance) const;
    00195
    00197     // Types
    00199     typedef std::set<Sound*> SoundList;
    00200
    00202     // Member data
    00204     unsigned int       myBuffer;
    00205     std::vector<Int16> mySamples;
    00206     float              myDuration;
    00207     mutable SoundList  mySounds;
    00208 };
    00209
    00210 } // namespace sf
    00211
    00212
    00213 #endif // SFML_SOUNDBUFFER_HPP

:: Copyright © 2007-2008 Laurent Gomila, all rights reserved :: Documentation generated by doxygen 1.5.2 ::